Copyright | (c) 2013-2021 Brendan Hay |
---|---|
License | Mozilla Public License, v. 2.0. |
Maintainer | Brendan Hay <brendan.g.hay+amazonka@gmail.com> |
Stability | auto-generated |
Portability | non-portable (GHC extensions) |
Safe Haskell | None |
Synopsis
- data Instance = Instance' {}
- newInstance :: Instance
- instance_creationTime :: Lens' Instance (Maybe UTCTime)
- instance_instanceId :: Lens' Instance (Maybe Text)
- instance_status :: Lens' Instance (Maybe InstanceStatus)
- instance_ipAddress :: Lens' Instance (Maybe Text)
- instance_location :: Lens' Instance (Maybe Text)
- instance_operatingSystem :: Lens' Instance (Maybe OperatingSystem)
- instance_fleetArn :: Lens' Instance (Maybe Text)
- instance_type :: Lens' Instance (Maybe EC2InstanceType)
- instance_fleetId :: Lens' Instance (Maybe Text)
- instance_dnsName :: Lens' Instance (Maybe Text)
Documentation
Represents an EC2 instance of virtual computing resources that hosts one or more game servers. In GameLift, a fleet can contain zero or more instances.
Related actions
DescribeInstances
See: newInstance
smart constructor.
Instance' | |
|
Instances
newInstance :: Instance Source #
Create a value of Instance
with all optional fields omitted.
Use generic-lens or optics to modify other optional fields.
The following record fields are available, with the corresponding lenses provided for backwards compatibility:
$sel:creationTime:Instance'
, instance_creationTime
- A time stamp indicating when this data object was created. Format is a
number expressed in Unix time as milliseconds (for example
"1469498468.057"
).
$sel:instanceId:Instance'
, instance_instanceId
- A unique identifier for the instance.
$sel:status:Instance'
, instance_status
- Current status of the instance. Possible statuses include the following:
- PENDING -- The instance is in the process of being created and launching server processes as defined in the fleet's run-time configuration.
- ACTIVE -- The instance has been successfully created and at least one server process has successfully launched and reported back to GameLift that it is ready to host a game session. The instance is now considered ready to host game sessions.
- TERMINATING -- The instance is in the process of shutting down. This may happen to reduce capacity during a scaling down event or to recycle resources in the event of a problem.
$sel:ipAddress:Instance'
, instance_ipAddress
- IP address that is assigned to the instance.
$sel:location:Instance'
, instance_location
- The fleet location of the instance, expressed as an AWS Region code,
such as us-west-2
.
$sel:operatingSystem:Instance'
, instance_operatingSystem
- Operating system that is running on this instance.
$sel:fleetArn:Instance'
, instance_fleetArn
- The Amazon Resource Name
(ARN)
that is assigned to a GameLift fleet resource and uniquely identifies
it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.
$sel:type':Instance'
, instance_type
- EC2 instance type that defines the computing resources of this instance.
$sel:fleetId:Instance'
, instance_fleetId
- A unique identifier for the fleet that the instance is in.
$sel:dnsName:Instance'
, instance_dnsName
- The DNS identifier assigned to the instance that is running the game
session. Values have the following format:
- TLS-enabled fleets:
<unique identifier>.<region identifier>.amazongamelift.com
. - Non-TLS-enabled fleets:
ec2-<unique identifier>.compute.amazonaws.com
. (See Amazon EC2 Instance IP Addressing.)
When connecting to a game session that is running on a TLS-enabled fleet, you must use the DNS name, not the IP address.
instance_creationTime :: Lens' Instance (Maybe UTCTime) Source #
A time stamp indicating when this data object was created. Format is a
number expressed in Unix time as milliseconds (for example
"1469498468.057"
).
instance_status :: Lens' Instance (Maybe InstanceStatus) Source #
Current status of the instance. Possible statuses include the following:
- PENDING -- The instance is in the process of being created and launching server processes as defined in the fleet's run-time configuration.
- ACTIVE -- The instance has been successfully created and at least one server process has successfully launched and reported back to GameLift that it is ready to host a game session. The instance is now considered ready to host game sessions.
- TERMINATING -- The instance is in the process of shutting down. This may happen to reduce capacity during a scaling down event or to recycle resources in the event of a problem.
instance_ipAddress :: Lens' Instance (Maybe Text) Source #
IP address that is assigned to the instance.
instance_location :: Lens' Instance (Maybe Text) Source #
The fleet location of the instance, expressed as an AWS Region code,
such as us-west-2
.
instance_operatingSystem :: Lens' Instance (Maybe OperatingSystem) Source #
Operating system that is running on this instance.
instance_fleetArn :: Lens' Instance (Maybe Text) Source #
The Amazon Resource Name
(ARN)
that is assigned to a GameLift fleet resource and uniquely identifies
it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.
instance_type :: Lens' Instance (Maybe EC2InstanceType) Source #
EC2 instance type that defines the computing resources of this instance.
instance_fleetId :: Lens' Instance (Maybe Text) Source #
A unique identifier for the fleet that the instance is in.
instance_dnsName :: Lens' Instance (Maybe Text) Source #
The DNS identifier assigned to the instance that is running the game session. Values have the following format:
- TLS-enabled fleets:
<unique identifier>.<region identifier>.amazongamelift.com
. - Non-TLS-enabled fleets:
ec2-<unique identifier>.compute.amazonaws.com
. (See Amazon EC2 Instance IP Addressing.)
When connecting to a game session that is running on a TLS-enabled fleet, you must use the DNS name, not the IP address.